| Pages: [1] |
1. Building A Caldari Station in Minmatar ? - in Science and Industry [original thread]
Depends on where you put it. If there is good ice close by, it's not a problem: You can mine the Minmatar ice, refine it, and import just the nitrogen isotopes you need. Sell the Hydrogen isotopes on the market. It's more work than having Caldar...
- by Shifty McMurphy - at 2007.01.30 22:47:00
|
2. Pos Fuel Warning - in Issues, Workarounds & Localization [original thread]
Warning: FORUM NECROMANCY IN PROGRESS! Just curious, it looks like this bug was fixed, but did anyone ever have any luck getting a payout for it? I lost many hundred million ISK due to this bug, and quit for a time because of it. Wondering if ev...
- by Shifty McMurphy - at 2007.01.30 21:51:00
|
3. Why the stealth nerf? - in Missions & Complexes [original thread]
You might try agents in different systems. My experience lately is that certain systems get all the kill missions. With my main agents (in two regions), I end up getting sent to the same two systems all the time. If I use an agent in that system,...
- by Shifty McMurphy - at 2007.01.27 05:16:00
|
4. skills dual skilling - in Skill Discussions [original thread]
I've no doubt this has already been mentioned, but wouldn't it make more sense if you simple accrued skill training time, and then 'spent' the time on skills? Then you wouldn't have to worry about managing skill training time in the same way. You...
- by Shifty McMurphy - at 2007.01.27 03:49:00
|
5. Check my carrier fitting (and a question) - in Ships and Modules [original thread]
Edited by: Shifty McMurphy on 25/01/2007 02:20:38 Let me start by saying I Am Not A Carrier Pilot, but I really don't see much point behind a lot of these setups. Personally, were I going to fly a carrier, I'd set it up with as many drone cont...
- by Shifty McMurphy - at 2007.01.25 02:22:00
|
6. Stealth bomber... - in Ships and Modules [original thread]
SB's need CovOps cloaks, but the Cloak Cartel is a problem there. More BPO's would help, yes. Mines are an interesting idea, and bombers could utilize them with an exceptionally nefarious efectiveness, I'll admit -- but once again, like the massi...
- by Shifty McMurphy - at 2007.01.25 02:11:00
|
7. Cool Ship Names 2 - in Ships and Modules [original thread]
Hmm. Just the ones I can remember off the top of my head: Phoon: FFV Sadalbari Cyclone: FFV Jack Bauer Hoarder: FTV Big Red One Hoarder: FTV Big Black One Probe: FLI Jarka One One's a goof-off name, Big Red One is a nod to history, Big Black One...
- by Shifty McMurphy - at 2007.01.24 23:30:00
|
8. Stealth bomber... - in Ships and Modules [original thread]
ROF bonus for bombers isn't a very good idea. It doesn't fit well with the tactics required to utilize them. The idea is to remain cloaked as much as possible. Damage/velocity boosts make the most sense from that standpoint. I'd really like to se...
- by Shifty McMurphy - at 2007.01.24 23:13:00
|
9. Manticore [Rev] - in Ships and Modules [original thread]
Should've responded sooner, but I was away from home most of yesterday. Luv, you make a valid point regarding bombers vs. heavier ships and maneuvering. However, bombers would only be effective in packs, and any large target would _require_ a tac...
- by Shifty McMurphy - at 2007.01.24 20:54:00
|
10. Stealth bomber... - in Ships and Modules [original thread]
Originally by: Miss KillSome And SB should be anti-frig weapon or anti blob, not anti POS or anti capital. What? Of all the things a SB should be, anti-frig is not one of them. Not even remotely. Stealth Bombers should be a tactical ...
- by Shifty McMurphy - at 2007.01.24 20:43:00
|
11. Manticore [Rev] - in Ships and Modules [original thread]
Bombers need a major reworking, but I sincerely doubt we'll ever see it. Oh, sure, they may get the nuke. That's really overly-specific, though. You basically end up with a ship designed for one-shot anti blob warfare. IMO, bombers need to be re...
- by Shifty McMurphy - at 2007.01.23 02:19:00
|
12. Dangers for a small corp building a mining pos - in Science and Industry [original thread]
The real problem with POSes in low-sec with a small corp is keeping them fed. You've got to factor in the price of fuel, and the logistics behind getting it there. Also, if you're just using it as a mining post, you may find that it is hardly wort...
- by Shifty McMurphy - at 2007.01.22 18:19:00
|
13. Moon mining.. Worth it ? - in Science and Industry [original thread]
As you might have figured out by now, POSes are complex. Don't forget to balance in 'hidden' fuel costs (are you mining it? Hauling it? How often will you lose a hauler full? How much Str. Calthrates do you keep on hand as an emergency precaution?...
- by Shifty McMurphy - at 2007.01.17 01:43:00
|
14. [Rev 2] ORE Capital Ship speculation - in Science and Industry [original thread]
Here is what I'd like to see: The ability to use gang modules. Jump drive. Large-ish cargo hold (65,000m3+). An ore-specific hold, with a very large volume. Either something like 100,000m3 which can be unloaded, or 250,000m3 which can't be unload...
- by Shifty McMurphy - at 2007.01.15 20:36:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |